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Undead Space's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall/Fun | #34 | 3.000 | 3.000 |
How polished/complete is it? | #46 | 2.600 | 2.600 |
Innovation/Theme (If the optional theme is used) | #47 | 2.400 | 2.400 |
Overall | #47 | 2.667 | 2.667 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very fun, but I don't feel a "space" vibe or I didn't get something maybe.
Notes from gameplay:
- Graphics are simple, but work fairly well to convey what they are. Chests are clearly chests.
- Enemy art and explosion animation is well done, reminds me of old atari games like Turrican
- Music is a bop, but could be a bit more spacey to fit the game vibe. Loops well. Replaying the game via space does not END the prior playing track, so tracks double up.
- Left click on rock while holding pickaxe doesn't seem to mine
- Shooting feels smooth, intuitive and easy. Aim handles nicely and enemy wave movement speed is a nice challenge without being too hard.
Decent little prototype to test out some different mechanics. Nice use of sound and art assets to create a cohesive experience.
I'm sorry I didn't get it. You might want to add a manual or something?
The concept of the game is really cool. Nice idea!