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Phasmothievery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #196 | 3.162 | 4.000 |
Sound | #319 | 2.530 | 3.200 |
Creativity | #385 | 2.846 | 3.600 |
Art | #399 | 2.530 | 3.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Most of it
Was all the music/sound created during the 48 hours?
Most of it
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Comments
There're some good mechanics going on here. I like the risk reward of sticking around to fight the ghosts for extra$ instead of leaving.
The variety in the ghosts is a nice touch since you could've got away with just 1.
There could be more sound and visual prompts to things you do as it wasn't 100% clear what you can steal and can't. Plus some ghosts spawned right in my path causing game over which is overpowered ghost move.
Overall cool concept, if you ever expand it multiple levels would be fun.
Thanks for the feedback man, I appreciate it!
How can I open doors ?
You can't open doors, you have to shoot them down to enter the house, you can shoot the windows as well.
Oh ok. Thank you !
Nice game! I really liked shooting everything and stealing stuff.
Please check my game too.
cool game and fun!
Thank you!
Funny game. I imagine it's pretty therapeutic for people that don't usually like horror games to be able to run into a haunted house shooting up the place.
Notes:
- I'd like to see more feedback when shooting things to tell if they're breaking or if I'm just wasting my time shooting them. Wasn't even sure how to get into the building at first since I was shooting at the front door for a bit and it didn't break for a while.
- There needs to be a more clear distinction between what you can shoot and what you can steal. Maybe a white outline around things you can steal or something. Of course, that ruins some of the more fun ones like "you stole a plant? +60"
- The ghosts don't seem to be much of a threat. They don't seem to chase you even if you're really close. Also you get a huge warning ahead of time, so it's super easy to avoid them.
- There's no point in leaving until you've stolen everything. Maybe adding a timer or limited ammo would make leaving without looting everything more appealing.
Had fun. Thanks for making it!
Thanks for playing the game and leaving all the feedback man, I really appreciate it!