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Bullet Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #506 | 2.245 | 3.667 |
Sound | #551 | 1.429 | 2.333 |
Gameplay | #600 | 1.429 | 2.333 |
Art | #613 | 1.429 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
No
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Comments
Its really fun :D And actually i like the disgns of the little tower they reminded me of portal 1 cut robots :D
The boost is a really nice idea.
maybe adding a sprint feature aswell woud be nice, because I felt slow some times :D
Anyway good luck and have fun devellop this game i'm more than willing to test your futur realize :D
Thanks! I'm definitely going to be making some updates to the game and posting them here after the jam is over.
Since it seems like all the bullets fly on a horizontal plane, jumping over everything kind of makes dodging trivial. Also, since you can only look in one direction, it makes it feel unfair when you're hit by projectiles you're not looking at. Game feel is pretty nice though. Would have liked to see more feedback when hitting enemies with bullets however.
All great points. If I had more time I would have put in visuals and camera effects when you get hit. I also wanted to put things on different levels so you had to be a bit more creative about getting through the game.
If I continue it I might move to third person over-the-shoulder view with multiple vertical levels. I was even thinking about options like wall-running and other free movement. As I said though, I'm just a dev. I'd need a team to pull that off.
Thanks for playing it!