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Since it seems like all the bullets fly on a horizontal plane, jumping over everything kind of makes dodging trivial. Also, since you can only look in one direction, it makes it feel unfair when you're hit by projectiles you're not looking at. Game feel is pretty nice though. Would have liked to see more feedback when hitting enemies with bullets however.

All great points. If I had more time I would have put in visuals and camera effects when you get hit. I also wanted to put things on different levels so you had to be a bit more creative about getting through the game.

If I continue it I might move to third person over-the-shoulder view with multiple vertical levels. I was even thinking about options like wall-running and other free movement. As I said though, I'm just a dev. I'd need a team to pull that off.

Thanks for playing it!