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Bullet Tower's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art | #52 | 4.087 | 4.087 |
Sound | #104 | 3.435 | 3.435 |
Gameplay | #130 | 3.435 | 3.435 |
Creativity | #296 | 3.261 | 3.261 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Were the art assets made during the 48 hours?
Yes
Was all the music/sound created during the 48 hours?
Yes
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Comments
Nice cute game! the game feels a little bit clunky to play though.
i couldn't help myself but trying it over and over again! nice game and cute art style!
Woo ! So hard ! And it's look very nice too ! But I think's the sound is too... bumpy ?
The music is quite annoying and it's pretty hard to play, but the concept is cool, and it's really beautiful !
The art is decent, and the gameplay is fairly polished. This is a well thought out jam entry. I can clearly see the mix of genres, and the core foundation of it all is well fleshed out. Its simple, but I feel like that’s a core strength here. Great work!
everything is perfect I reach only 1047m
It was really really fun!
I'm suprised that you made the music and the graphics in the Jam time, holy moly! The gameplay is nice!
The only thing that I think it's missing are new guns and graphics change when you pass a mark, like 300m.
It's so fun!! I reached 1700m :D
Im surprised you managed to do both the art and the sound in 48 hours, gotta commend you for that. I think that it would gratly benefit from some nem things once you get higher up, like a change in scenery or new weapons. Overall great game! Cheers!
Not the most original idea, but concept is still executed well with great sounds, graphics and polish!
so fun!
Glad that you enjoyed it! :)
Nice! Found this on your Twitter) and I really like the game overall, it's not something super new but done pretty well. Good job!
Thanks! :D
This thing rocks! Play it you fools!!!
Thank you! :)
This game stands out from the others I've played so far. Graphics are nice, idea is creative, but, i think, not really polished. It is really difficult and sometimes it's even annoying, when you lose once again because the platform that you was jumping on happens to be like 10 pixels below the camera. But very solid game for two days :D
P.S. Huge respect for creating kind of start menu, it is one of the things that seems to be not necessary, but in fact affects overall impression
Yeah, I agree that mechanics in some places are not very polished, but I really focused on the graphics and visuals.
Thank you for your feedback! :D
i love the art and the idea of a pistol that will push you up the tower
Glad that you like it! :)
I love the visuals in this. Took a while for me to really get comfortable with the controls and I probably would have made the camera a little further below the player but it was a fun little game!
Thank you!