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A jam submission

BLOW EM UPView game page

Submitted by aaron2k — 4 minutes, 13 seconds before the deadline
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BLOW EM UP's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#863.6473.647
Sound#1213.3533.353
Art#2193.2353.235
Creativity#3572.9412.941

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Were the art assets made during the 48 hours?

Yes

Was all the music/sound created during the 48 hours?

Most of it

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Comments

Submitted(+1)

Dude, the visuals are amazing! I like this one. Good job!

Developer(+1)

Thanks for your feedback!

Submitted(+1)

I had an issue when I tried to pick another gun, I always had the shotgun. Loved the enemy variety!

Developer

Thanks! Yeah it's a bug that I had during the submission, it's fixed now but waiting for voting period to be over.

Submitted(+1)

Wow that's some dense gameplay. At first it was pretty easy but then shit escalated pretty fast hahah

Also I liked the visuals, especially particle effects! But overall i liked the gameplay, its solid and the variaty of enemis are insnase for 48 hours!

the character feels great and its fun to move and shoot at the same time

Great job!

Developer

Thanks so much for your feedback mikhomak!

Submitted(+1)

Pretty fun game :D Shooting the enemies while using the jetpack was satisfaying.For some reason i couldnt choose other weapons?Also adding an audio when flying with the jetpack could be nice.Overall enjoyed it nice work :)

Developer

Thanks, yeah the weapon choosing is bugged right now, I fixed it already so it'll be updated when the voting period ends. I definitely will be adding more audio, thanks for your feedback!

Submitted (2 edits) (+1)

The gameplay is good, there is more than one enemy, and some weapon selection. Didn't figure out jetpack at first, but when I got it, the gameplay got more interesting. Moving Platforms are not really moving you, they are just by themselves. You can make it that player inherits position from platform, that's how I made moving platforms in one of my projects.You had some inspiration from Dani, it can be seen. Not saying it's a bad thing though.  Anyway, really cool

Developer

Thanks for the feedback!
- oh yeah I forgot to make the player move with the platform, thanks for pointing that out, I'll be taking your idea and adding it for the next update
- Yeah I was watching his video while making the game and before I knew it, my game turned out to be really similar haha, I'll be making lots of changes after the game jam to make it into my own game that's nice and original!

Submitted(+1)

The games nice and I like the art style as well with the postprocessing effects and animation, the sound effects and music fit the game very well but what's with the three weapons at the main menu cause I can't get any new weapons, for the enemies please at some sort of particle effects before they spawn since I can't tell where they will be spawning and end up dying.

nice job on your first game jam especially a two days one :D(I like your sense of humour)

Developer

Thanks for the kind words! Yeah the weapon choosing menu is bugged right now but I can't fix it until the voting period ends.
- that's a good idea because right now the enemies just spawn out of thin air haha

Submitted(+1)

nice! :)

the character controlls great! :)

the game generall is a  little too hard for me! (but i have to say i normaly don't play this genre ;))

Developer(+1)

Thank you, glad you gave it a try even though its not something you usually play!

Submitted(+1)

Really enjoyed the enemy variety and choice of weapons!
My feedback would be : 
- Can the movement and interaction with the jetpack be made more fluid? Feels like a game where I want to be moving around a lot!
- Might be interesting to look into what art design / tone you think would best fit the project - enjoyed aesthetics but don't know if they fit with the game over screen's vibe.
Hope you have time to rate and give us feedback for MaizeGunner, thanks!

Developer

Wow thanks for the detailed feedback!
- yeah good point, I definitely will be making the movements more smooth cus right now it's pretty stiff
- I will be changing some looks of the enemies and the UI screen, I kinda just slapped those on with little time remaining so the aesthetic is all over the place haha
No problem I'll take a look at your game!

Submitted(+1)

copy of dani i think and not that perfect lol 

but cool you did great as its your first jam

Submitted

LOL I WAS THININK THE SAME XD

Developer

I'll be honest, I was using this game jam to just learn new skills, so I did watch his video and somehow before I knew it, it turned out really similar HAHA, after the voting period though, I'll be making lots of changes so that it's much more original and won't look like dani's game at all anymore!

Submitted(+1)

Nice use of particles and post processing the polish the experience. I think its pretty solid. My only gripes involve the stiff feeling movement, and relatively non-impactful jetpack. Otherwise, solid enemy design, and really smooth overall experience.

Developer(+1)

Thanks for your feedback! I agree, definitely could have polished the mechanics a bit more to make it more enjoyable

Submitted(+1)

I love the idea, I enjoy it a lot! Good job!

Developer(+1)

thank you!

Submitted(+1)

the game was good art needed some work but dont worry i dont rate based on that until u worked really hard on art. As your first gamejam u did splendid! The game was very fun.

Submitted (1 edit) (+1)

it is only me or this game is like danies?
but cool game

Submitted(+1)

Awesome work! Really playable game. I had a lot of fun getting messed up by hordes of mad enemies! 

Developer

I'm glad you liked it!