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A jam submission

Duck-LauncherView game page

You are a Duck in a Missile.
Submitted by yublum (@oYuBlum) — 7 days, 5 hours before the deadline
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Duck-Launcher's itch.io page

Results

CriteriaRankScore*Raw Score
Engagement#1553.5784.000
Overall#2543.2053.583
Overall polish#2563.1303.500
Creative use of art assets#3512.9073.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

This game was really fun! I like how the cerebral nature of the game, where you're carefully planning which enemies to hit with which obstacles - how to spend your health as a resource is in stark contrast with the aesthetic - which is a duck riding a rocket and blowing itself up a lot. Really fun and charming dynamic there, which I love. I think the game shines in the longer levels, rather than the one-screen ones - but the one-screen levels do a good job teaching the player the mechanics, so I commend you on that!
The random movement of the slime enemies felt very out of place to me. Seemed to go against the core design of the game in a way that was somewhat frustrating to deal with. I wanted those slimes on a set path that I could take advantage of with my planning, but I just didn't get to do that, haha!

But, in summary, really fun game. Loved playing it!

Submitted(+1)

It was fun but there were too many particles made it hard to see around screen and controls were funky

and in windowed mode the mouse was a lot buggy.

Submitted(+1)

Nice Game was a little hard but was fun

(+1)

It can be a little unforgiving at times, the slightest slip-up could cost your life. A few more levels for the player to get used to moving around would be great.  Accidentally touching a wall should make you rebound and take a little damage instead of having you outright die just because your mouse freaked out or something.

Submitted(+1)

Was fun. Learning curve was a bit steep. I think running into walls should only take 1 health. I also think arrows should hurt anything it hits. I nearly gave up the game because I forgot about restarting with right mouse button--maybe add a reminder for that when the player dies.

Submitted(+1)

The idea is very good, but some details make the game a little difficult.

Submitted(+1)

Nice game. Awesome music.

(+2)

Very fun game! The multiple solutions in the last map, intentional or not, makes me feel like a smarter player. It seems like this kind of game can have multiple ways to win a puzzle, but one is not necessarily easier than the others. Your "life" mechanic makes this possible, combined with the way the enemy missiles interact with other enemies.

Love the "duck noir" kind of music, and the simple yet powerful mouse control.

The only "buggy" stuff I saw was that enemy projectiles stop following you if they go outside of screen vision, but they continue when you go back to it again. Very minor thing. 

Well done!

Submitted(+1)

I loved it! I really like the puzzle aspect too.

Submitted(+1)

cool