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The Kryntonian Menace's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #27 | 4.143 | 4.143 |
Overall | #45 | 3.869 | 3.869 |
Engagement | #71 | 3.857 | 3.857 |
Overall polish | #124 | 3.607 | 3.607 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty much perfect entry, didn't expect a scifi game with those sprites at all and as so many others states, the atmosphere is great. The voices are really adding to the game as well and I liked the adventure game nature of collecting items in different rooms to progress. Controls felt great too, only thing I would improve would be to make the contact area that lets you pick up items a bit larger.
Hey thanks man! I'll keep that little improvement in mind for a post-jam patch ^_^
Hoi great game my guy!
This is nearly a "perfect made" jam game, if not for some minor bugs, like the wall collision thing, which is super minor.
I made a dumb mistake where i forgot to pick up the blue torch and done 80% of the game without it ahah. Map was dark half the time but that's pretty much my fault lol.
Overall great polishing and use of the art kit!
Great work my guy
Thanks man! That's honestly a massive compliment ^_^ Really glad you enjoyed it!
Pretty much perfect entry, didn't expect a scifi game with those sprites at all and as so many others states, the atmosphere is great. The voices are really adding to the game as well and I liked the adventure game nature of collecting items in different rooms to progress. Controls felt great too, only thing I would improve would be to make the contact area that lets you pick up items a bit larger.
I encountered some minor issues with getting off the map in the storage room, where I could just jump back in though, so it was no big deal. But two times I got completely cornered by spiders when I was in between doors, and they blocked both exits. This is especially an issue when you leave a hallway, get into a room, a spider gets towards you so you turn back only to see another spider blocking the hallway now and you're stuck. Other than that I don't have anything to complain about, very impressive!
Thanks man! I am aware of the current collision issues, sadly it is an issue with my custom character controller >.> Didn't manage to iron out the last bug before time, so I'm waiting for the jam to be over before I patch it out fully, to stay with the 48 hour spirit! Right now if you get cornered you can hang back far enough in the airlock so one of the doors will close, that way the spider opposite of it will lose interest and eventually leave, but you are entirely right, could use a bit of work, maybe a check on so they don't go to rooms adjacent each other, or a simple fix by just making both the airlock doors close if you're in the center of the airlock. I'll give it some thought so I can do something about it after the jam. Thanks for the huge compliment saying this is pretty much a perfect entry! This being my first game jam that seriously makes my day ^_^
Congratulations on joining your first jam! I had my first one last month and this is now my third. By the way my game for this one is also a first-person maze runner, would appreciate some feedback if you find the time.
Sure thing, I'll have a look!