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A jam submission

King Bit's MIZeryView game page

Conquer the land of King Bit with the power of your troops!
Submitted by DeagleDryan (@deagledryan) — 8 hours, 22 minutes before the deadline
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King Bit's MIZery's itch.io page

Results

CriteriaRankScore*Raw Score
Overall polish#4142.5823.333
Engagement#4652.5823.333
Overall#4982.4963.222
Creative use of art assets#5602.3243.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I actually played your game when I was streaming in the Discord server, but forgot to post feedback. The game feels very polished, and has some creative uses of the assets. My only critique would be the slow paced gameplay, which is something in my opinion that is not ideal for jam game, and I hope you take this into consideration because I'm commenting based on my experience. With a bit more tweaking, and some polishing, it would definitely be a game that I would pay for.

Submitted(+1)

Personally I love the concept, and it can be greatly worked on, because it has a potential!

Submitted(+1)

This is such a nice game! Feels very polished. Love the slight TV distortion effect :)) Great work!

Submitted(+1)

The game was very nice and the idea behind the gameplay is good!

The game was a bit too slow-paced for me but that is a personal preference. I would look at alternatives for the camera movement (like a smooth camera or making the current system a bit faster) and adjust the movement and animation speed.

I hope you continue to develop it! :)

Developer(+1)

Thank you for playing!

The camera is intentionally not smooth, but maybe it doesnt feel right, I will take a look into it. You are right that the game is slowpaced. It was way faster in the beginning, but as the goal changed from objective to pointsbased I felt it should be possible to get all points, therefore i reduced the speed. I will change to an objective based goal again and increase the speed.

Submitted(+1)

Short, but really nice! I kinda felt there were too many items though, I only ended up using swords, axes and pickaxes. Still, that may be just me being bad lol. I found the gameplay quite creative and I liked how items and the level scrolling worked.

Developer(+1)

Thanks for giving it a try! I agree with your point on too many items.  The shovel has only one use in the whole demo, but in the end there was no time for me to implement the tools more.