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paddev

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A member registered Jun 28, 2020 · View creator page →

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Thank you!

Thanks a lot!

Thanks for the suggestion! There are multiple zones/biomes and clouds are definitely one of them just like the moon platforms so there is a slight progression system in the game. I wanted the player to start off with land and then go over to clouds and finally end up in space with moon platforms :)

Thanks a lot!

Thanks a lot!

Thank you!

A better video for showcasing the Filecoin Bounty:


(1 edit)

I'm hearing about another bug that occurs after a certain point in the game which leads to the player bugging out and flying constantly. Apparently this can be fixed by reloading the game (refresh site). This will be fixed in code after the jam is over.

Also there are no real obstacles after you reach the moon zone because I ran out of time. There were supposed to be asteroids that randomly spawn and try to hit you.

Nice game. Funny story and easter eggs (I recognized some of them :D)

Great game. Just as difficult as Flappy Bird (which is a good thing) :D

Very interesting concept. Unfortunately the mint transaction doesn't go through for me. It says it's unable to estimate gas and seems to never complete. You should definitely try and make a full version of this, I can see it becoming a great success especially if it has different shapes and you end up with working 3D model exports.

Interesting concept and game idea. Really like the sound effects

Great game! I really like the breeding system. Trying all the different combinations is very fun. I'm interested in how it works under the hood.

Thanks a lot for the kind words!

Very funny and creative game. The graphics and sound are amazing!

Really nice game. I love the sounds and the aesthetic. After I minted an NFT the character died but it didn't show him in the NFT manager.

Really cool game, I love it

Thanks for this great example! I'm currently developing a really simple endless runner and this helped me implement leaderboards into it. Much love!

Very cool game. I watched the devlog which was also very high quality. Talented developer!

Thank you very much! :)

Thank you so much. I definitely should've turned that sound down a bit.

Nice game, engaging. I agree with what the others said here already. The game would benefit from more feedback once the player hits (or misses) a key. Other than that, great job!

Thank you for the feedback and I'm very glad you had a bug-free experience as there are some known ones ^^

Thank you so much for the feedback!

You are right, different weapons deal different damage, knockback and have different attack speed. It's very easy for me to implement new weapons but I might redo the whole system post-jam (Will start working on an update tomorrow and push it when the jam ends). I got mixed feedback for the combat system because it's pretty bland right now I'd say but like I said I will keep working on improving it.

I'm glad the game was engaging for you and that you liked the boss fight. I have never made a game like this, let alone a bossfight, before, so hearing this really motivates me! :D

There are a couple of bugs that I'm aware of but I'm glad they aren't that game-breaking and you didn't notice them too much. Again, thanks for the nice, thoughtful comment!

Here is mine :D It's a pretty long video because and I had to rush it (wasn't sure if you could submit devlog after the jam submissions ended) but I'll be very happy if some people would check it out!

This game is really fun and it's a very unique idea. I absolutely loved the visual and sound effects. Great job!

Very fun concept, spooky atmosphere :D. Having no sounds makes it even more creepy tbh but I think it would be better if there were some. I like that all the NPC's in the game have their own "character". Great job!

Very engaging game. Awesome concept! Also laughed out loud while reading the description. 4096 cats? Holy fck hahaha. I hope you develop this game further.

Very cool game, very engaging. I liked all the combinations of towers. I hope you develop this further!

Very nice atmosphere, nice lightning and sound effects. Great job!

Fun game, gives me a big arcade-like feeling. I liked the intro, very creative. Good job!

Fun game, but gets a bit boring quite quickly. I think something like buffs that you can pickup would fit this game very well. You still did a great job tho! Feels very arcadey.

Nice little game, very engaging tho. I liked the idea of the blue goblin spawning more chickens. My highscore was 13k :D

Very fun concept, extremely engaging. I liked the upgrade system and it's nice that you included a mini-map. The UI is a bit too big in my opinion but that can easily be tweaked. I hope you contine developing this!

Thank you! :)

Thanks for the feedback! I definitely want to improve the combat system in an upcoming update. The second shop-keeper was actually the boss and after beating it the game would've been done and a credits screen would appear. You should've been able to restart the game by pressing L. If that didn't work somehow then it was probably a bug :/

I thought about adding ambient music during development but I rushed the SFX. It will follow in an update as well. Still, thank you for playing!

I tried to play it and the idea behind it is cool, but unfortunately the game is buggy. At some point I couldn't progress in the game. I hope you will update it!

The game was very nice and the idea behind the gameplay is good!

The game was a bit too slow-paced for me but that is a personal preference. I would look at alternatives for the camera movement (like a smooth camera or making the current system a bit faster) and adjust the movement and animation speed.

I hope you continue to develop it! :)