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Dolors of an Alchemist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement | #275 | 3.162 | 3.333 |
Overall | #345 | 2.916 | 3.074 |
Overall polish | #365 | 2.741 | 2.889 |
Creative use of art assets | #376 | 2.846 | 3.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Pretty creative idea! Quite a hard game though :P
Cool idea and nice puzzles!
Cool idea and nice puzzles!
It's the first time ive' seen the crafting + platformer mix. Pretty impressed by the entry.
At some point I thought the game was impossible to pass, but I did it. Nice submission!
I really like the general idea and it feels pretty polished for a jam game! But there's two things I want to mention: For one, it's indeed to hard and at one point I think impossible to get further, unless I missed something. And the Controls feel a bit clunky. It would be nice if you could "scroll" through the ingedients instead of having only one key per button. And maybe even keep them saved when you restart, that would give the game a better flow! Anyways, nice submission!
I liked the idea, but the levels are way too hard, and the ghosts way too agressive. It's still a pretty good quality game, congrats!
I liked it!
Although I did end up getting stuck in the part where the ghost is on the center, I really don't know how to pass it. Also it would've been nice if you could see which ingredients were in which keys, and when you die for some reason the player doesn't stop moving, that could probably be fixed if you set whatever you use as input (like -1 left and 1 right) to 0 when it dies.