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DeckSouls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement | #137 | 3.622 | 3.622 |
Overall | #141 | 3.514 | 3.514 |
Creative use of art assets | #142 | 3.541 | 3.541 |
Overall polish | #193 | 3.378 | 3.378 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really neat to see someone submit a game similar to great deck builders like Clank, Dominion, and Thunderstone! Animations for the cards were really slick as well! Only gripe I have is (and maybe i was doing something wrong) I felt that I had to click the card, then then enemy, then the card again in order to attack. Otherwise, great game and great work! :)
Yeah, you're right that the card selection was a bit more work than it should've been. Thanks for the play!
I just saw this but yes! Thank you, I loved dominion growing up and was definitely an inspiration. As for the attacking, you keep an enemy selected until they die or you select a new one but I do agree it was very clunky. In future games Ill try for a more robust input system :)
Absolutely delightful! Would've liked a visual effect for the stuns and maybe some of the cards but it's surprising to see a deck builder in such a small jam! <3
I played for about 2 hours, you should be proud that you've managed to create a game that engaging. I died right at the end though! With a New Game + option I would've gone right back I think, or with a bit more variety. This is not a criticism, but an encouragement to keep going and develop this!
I actually built a strategy around heals and stuns and each colour having a role, surprising depth!
Thank you for the play! It was definitely a blast to come up with! I'm surprised you played it for so long, I'm honored!
This is amazing, the art style, the game mechanics, the aesthetic, it all gels really well together to make a very relaxing game! I would suggest totally continuing to develop this idea further and you'd have a marketable game. Some things I'd do to improve the game would be allowing the player to sell cards from their inventory (since it's a bit rough when I want to sell my inventory cards to buy a new shop item but I can't select cards from my inventory to sell) and maybe allow the player to keep mana between turns instead of resetting it. I really enjoyed this and I think you did an amazing job on it! I look forward to your future projects and games.
Keeping energy is a really interesting idea! Thanks for playing and the kind words!