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Eric's Cheesy Business's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of art assets | #79 | 3.800 | 3.800 |
Overall | #121 | 3.600 | 3.600 |
Overall polish | #126 | 3.600 | 3.600 |
Engagement | #210 | 3.400 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
What a neat little game! Very charming and the title really makes me laugh. Also, the concept of fighting a giant worm is dope. I will say that I think the boss is extremely difficult, since you can only get hit once but you have to stand next to it to deal damage. And I didn't realize I had to retrieve my sword at first. I'm also not crazy about how you have to sit through the cutscene everytime you die. Anyway, I hope I get to have more cheese adventures soon.
Pretty cool. You put in a lot of small details. I wish there was a life meter for the hero too!
It's more punishing than dark souls !!!!!
I found some of the platforming a bit too precise. Really pretty use of the assets though, and great polish!
Really great use of art; well done. Very attractive.
Found the boss too difficult to pass. I think that the game didn't even need it; I enjoyed just being Eric, cutting cheese and delivering cheese. I didn't need to slay a monster; but it was a great looking monster created from the asset pack.
a SUPER polished game, without any of that post-processing stuff. You made cutting cheese look like committing genocide! I felt a real connection with the story here! And the content is well made! I would have preferred health for the player so he just doesn't get K.O'd from the monster in one hit. Also in the arena, I got kinda stuck on what to do because, in terror for my life, I didn't even notice the knife was on the ground and jumped all the way up accidentally. An overall 5 star for engagement and 4 for polish, amazing!