GOTM.io is an amazing game hosting service for games built with Godot game engine. Brand new feature is multiplayer. yes you can hot multiplayer games and work without your own dedicated server
Just seeing this now. I made a multiplayer game in Godot for the jam.
The connections are peer to peer with one player hosting. You still need a server though for a lobby and to negotiate the peer to peer connections around NAT.
I used the webrtc components for that with the reference server from the official examples. They have a server implementation in gdscript and node.js. Should be easy enough to port to anything else though.
Edit:
Just uploaded there and read the docs. Seems like they provide connections and lobbies with the MultiplayerENet components. Sounds pretty great and would have saved a lot of nerves in my case. But I guess all players would have to play on gotm.io and it wouldn't be possible to connect to the native versions or itch.io