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A jam submission

Monke-pulation CycleView game page

Collect plushies for ironmouse. Play on PC & Android web browser
Submitted by dsychin, noelhasla (@noelhasla) — 3 hours, 28 minutes before the deadline
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Monke-pulation Cycle's itch.io page

How does your game fit the theme?
It's a monke on a unicycle

Also added touchscreen support for Mobile compatibility

Did your team create the vast majority of the art during the 4 days?

Yes

Did your team create the vast majority of the music during the 4 days?

No

oug?
oug

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Comments

Viewing comments 24 to 21 of 24 · Next page · Last page
Submitted(+2)

Cute cute cute CUTE! Might be my favourite art style from the Jam, but I'm a sucker for good pixels. That monkey looks so throwable. Great feel on the jump with the animation and sounds. Good music too. Also the contrast of cute-sy art and screaming "SEEEEGGGSS" is brilliant. I'd love to see more stuff to play with! Perhaps a monkey flip ability? Nice work! 🐒oug oug oug

(1 edit) (+1)

This is a cute game!

The like the general theme. The sounds/music chosen compliment the game quite well. That ironmouse sprite is *chefs kiss*, and the game looks good overall. I'm not gonna lie, the "SEGGS!" button gave me a good chuckle.

I will say that the gameplay is a bit lacking, and the upgrades don't really add much to everything, outside of being basic stat buffs.

But, given the timeframe, it is impressive.

Good job devs.

Submitted(+2)

Love the art! Gameplay wise, i think theres a few things to improve. I felt like the seggs button was kind of boring - it was wayy more fun to jump around between and off of cars than just press one button to clear the screen, it felt more like a last ditch button to save me when the RNG spawns worked out badly. Also, there were long stretches of time where the game decided to spawn nothing but bananas and cinnamorolls where i just sort of checked out. It definitely felt like it took too long to get to a decent speed of movement, and once it got there it moved on to extreme difficulty too quickly. Also, there was nothing in the game communicating that monke was being controlled by mouse - only the title and description communicated that - some sprite or UI element would've been really cool. That said, none of those are particularly major things, and the game is still incredible! Great job!

Submitted(+2)

Art is amazing, love the style :).

Viewing comments 24 to 21 of 24 · Next page · Last page