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Monkey Auto-Cycler's itch.io pageHow does your game fit the theme?
It's like an autobattler but instead of fighting it's Connor and Chris racing on bicycles.
Did your team create the vast majority of the art during the 4 days?
Yes
Did your team create the vast majority of the music during the 4 days?
No
oug?
oug 😔😔😔
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Comments
The visual effect while driving is awesome(I think it's called Anti Analysing). I would like to see this effect on the rest of the scenes. Gameplay loop is fun to watch, but it would be cool if you could see your own stats and Chris's stats. Overall the game is good, you did a great job.
Yeah I'm not sure what the effect is specifically, maybe one of the other guys will comment with some details about it. We did want to put that in every scene but sadly ran out of time before it could be done. I would have personally loved to see your stats too so you could easily keep track as you played but again time crunch beat us.
Thanks! :)
The visuals and ambience for this are really good! If there were some UI elements to show all the parts you picked and all your stats against Chris, I think it'd be perfect :D I only realised I was racing against Chris in the third sprint cus I just saw him for a split second at the start, I picked all acceleration buffs and rinsed him XD
Yeah I really wanna take this further and implement more stages so that you can really get a feel for your upgrades over a longer period of time. It would be nice to fix it up a bit later if we can. Thanks for playing :)
Yeah def needs some UX polish passes on our end ! Adding some features where we indicate where Chris is at during the race (or even just Connor's race progress in general), whether it be ahead or behind LUL