Hey it sucks you missed the cut-off for the jam. Found it on twitter though and I thought it was still really cute and fun :)
Ecks
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I went ahead and downloaded it regardless after seeing others comment about having played it.
Definitely an ambitious game to try and get done within such a small jam window there's a really solid foundation here for a "Slender-like" game. Wandered around for awhile and kept getting stuck on the trees and then eventually found the campfire (I think? It was a floating red flame) then it kicked me back to the main title. I wasn't really sure if I won or died but the game page says the objective is to reach the campfire so I guess I won!
The bike just appearing on the HUD to "ride" was quite funny IMO.
Thanks I did the voxel assets! You're 100% right on the difficulty. We were about to update the game with a balance patch literally seconds before the deadline but sadly we couldn't get it uploaded in time. We would have ideally liked to include more feedback and info on the screen during the race segments but sadly as with most jams we just ran out of time.
Thanks for checking it out :)
Sorry for the confusion. There's no real instruction on how to play other than you choose what bike parts you think will help you win the race. The race sections themselves play out automatically after that.
Sadly we didn't have time to put instructions/tutorials in the game before the jam submission deadline. Hope that clears things up!
Wow this was so difficult on my tiny keyboard but I managed to make it to level 4 and then the steering just stopped working (or else was just too much for me to compensate for). The circus music was maddening though and I felt like I was going insane but falling off the side and seeing the dude fly away was quite funny.
Yeah voxel/pixelated stuff is really close to my heart and it's something I really want to continue to explore. The other guys on the team whipped up those amazing brand names so quickly I was in awe. It would have been so cool to really see how insane and varied the builds could get if we had time for more stages/races.
Wow what a unique medium, the hand painted art is insane not to mention the number of character assets. I went to the casino after getting some money and lost it all gambling (rigged) then couldn't do anything else so I just went to the airport and after the mini-game it said "We don't have enough money" then it was just a blackscreen and I couldn't do anything?
Overally was really fun and a nice experience I just wish I could have finished it! (Also the gambling is rigged)
Infinite money: just return to the main menu then start a new game. Your previous build will be there and you can just sell it for extra cash and repeat as many times as you want.
Frame jump: Make a box as in my screenshot then hold forward and tilt forward (I think?) and you will slowly roll forward, eventually that speed just ramps up and you will go flying across the entire stage.
I really love the art style especially the hand drawn opening scenes. I'm really not a fan of the style of game however that forces you to fail several times so you can build up skills/money/whatever to just gradually upgrade yourself to eventually win. I prefer to have a fighting chance or have winning be based on my choices/skills etc rather than just repetitively increasing numbers. But maybe that's just me.
Still it was fun once I got some upgrades and then eventually I could just AFK complete the game without even dodging.
I'm not sure if it's just me but I couldn't do ANYTHING In this game. The tutorial was impossible to read because the camera was going around in circles and then starting level 1 I instantly died before I was able to do anything with the cards or even read them. Maybe I'm doing something wrong I dunno.