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A member registered Oct 13, 2021 · View creator page →

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Hey it sucks you missed the cut-off for the jam. Found it on twitter though and I thought it was still really cute and fun :)

I went ahead and downloaded it regardless after seeing others comment about having played it. 

Definitely an ambitious game to try and get done within such a small jam window there's a really solid foundation here for a "Slender-like" game. Wandered around for awhile and kept getting stuck on the trees and then eventually found the campfire (I think? It was a floating red flame) then it kicked me back to the main title. I wasn't really sure if I won or died but the game page says the objective is to reach the campfire so I guess I won!

The bike just appearing on the HUD to "ride" was quite funny IMO.

Thanks I did the voxel assets! You're 100% right on the difficulty. We were about to update the game with a balance patch literally seconds before the deadline but sadly we couldn't get it uploaded in time. We would have ideally liked to include more feedback and info on the screen during the race segments but sadly as with most jams we just ran out of time.


Thanks for checking it out :)

Sorry for the confusion. There's no real instruction on how to play other than you choose what bike parts you think will help you win the race. The race sections themselves play out automatically after that.

Sadly we didn't have time to put instructions/tutorials in the game before the jam submission deadline. Hope that clears things up!

Update: I've played literally every game now. This is in my top 5,

Wow this was so difficult on my tiny keyboard but I managed to make it to level 4 and then the steering just stopped working (or else was just too much for me to compensate for). The circus music was maddening though and I felt like I was going insane but falling off the side and seeing the dude fly away was quite funny.

Thanks!

It is what it is in a gamejam don't beat yourself up over it :)

Yeah voxel/pixelated stuff is really close to my heart and it's something I really want to continue to explore. The other guys on the team whipped up those amazing brand names so quickly I was in awe. It would have been so cool to really see how insane and varied the builds could get if we had time for more stages/races.

Yeah sadly we didn't have time to put many (any) real instructions into the game itself so hopefully the game-page makes it clear enough for people.

Thanks! I'm very new to voxel art but I learned a ton during this GameJam and I'm super excited to see how I progress and learn.

WAIT ITS ACTUALLY RIGGED!? I thought I just got unlucky!

Wow I am completely blind I didn't even notice those hints on the wall haha. My bad.

Wow what a unique medium, the hand painted art is insane not to mention the number of character assets. I went to the casino after getting some money and lost it all gambling (rigged) then couldn't do anything else so I just went to the airport and after the mini-game it said "We don't have enough money" then it was just a blackscreen and I couldn't do anything?

Overally was really fun and a nice experience I just wish I could have finished it! (Also the gambling is rigged)

This is a really well put together and polished game. However I could not figure out how to successfully ship their orders. No matter what I did I checked the bike was correct and they still got angry... Eventually I just started throwing them all into the completed order area to make it rain poop.

Wow what a beautiful game. I really wish I didn't have to refresh after every death to keep trying though. I died almost as every time as soon as Connor appeared. The death screen and Connor clip was really funny though to be fair.

A bit rough around the edges (as most of the jam games are) but a solid game. I especially enjoyed dashing into enemies as I jumped forward to launch them high into the air. Died at the flower boss and couldn't be bothered playing the whole game again haha.

It would be amazing to see what you guys could have accomplished without the 3 day jam restriction. That art is just absolutely gorgeous. Now if Connor would stop posing for 3 f**cking seconds I might be able to bunch some damn monkeys!

Infinite money: just return to the main menu then start a new game. Your previous build will be there and you can just sell it for extra cash and repeat as many times as you want.

Frame jump: Make a box as in my screenshot then hold forward and tilt forward (I think?) and you will slowly roll forward, eventually that speed just ramps up and you will go flying across the entire stage.

I really love the art style especially the hand drawn opening scenes. I'm really not a fan of the style of game however that forces you to fail several times so you can build up skills/money/whatever to just gradually upgrade yourself to eventually win. I prefer to have a fighting chance or have winning be based on my choices/skills etc rather than just repetitively increasing numbers. But maybe that's just me.

Still it was fun once I got some upgrades and then eventually I could just AFK complete the game without even dodging.

Weird my comment got nuked. Or I hadn't saved it or something... ANYWAYS!

Found an infinite money glitch, made myself a box out of bike frame parts and launched myself out of the game.

Monke/10

Cool low-poly style, very crazy-taxi like. Wish it controlled better. I got randomly stuck on a ramp and because there's no reverse it just softlocked me. Monkesad

Compact but fun little game. Really like the pixel art especially the Initial-D car. Surprised there hasn't been more SEGGS buttons/horns than this.

You're supposed to put the flashing light warning before the flashing lights haha

The game loads but I only see like a small part of the screen? Like there's no options to click on anything but I can press escape to pause the game. It's really strange.

I got to the second scene before turning it off. It's pretty clearly Pokemon assets and I don't really wanna play anymore based on just that.

A really solid game, flows fantastically and has a great learning curve and level structure. Art is great too.

I honestly can't say much other than this is literally the best game I've played from the Jam so far... and I've played almost every one of them at this point. 

Controls really well but couldn't get far at all. Also reversed into the abyss at the start. Also is that Sonic music? Could be wrong but I think using copyrighted music might get you guys shot by Sega!

Man this game is impossible some items fall so quickly that if they are too far away it's impossible to catch them haha. None-the-less fun little game.

I'm not really sure what to do I tried this on Chrome and Firefox and there's nothing on the title screen after it loads. Is the problem on my end?

The art is really great and I love it. The game is responsive and quick and the giant walls coming towards you feel like they are right outta a Japanese game show but maaaaan is it hard.

I'm not sure if it's just me but I couldn't do ANYTHING In this game. The tutorial was impossible to read because the camera was going around in circles and then starting level 1 I instantly died before I was able to do anything with the cards or even read them. Maybe I'm doing something wrong I dunno.

Really basic but chill. I flew off the screen and couldn't get back haha.

Very basic but cool cycling mechanic. I couldn't really play it properly due to the controls sadly.

Really fun Loop Hero clone. Wish there was more as after I filled the city I couldn't do anything... Also I didn't get to put down Pete!

Very basic and short but plays well.

UH OH. Frantic and funny

Wow what an interesting take on the theme of the jam. Art is really good and the game plays well but it becomes super chaotic almost immediately and I got confused really quick. Managed to recover but by then the damage to the ratings had already been done haha.

Very basic game but executed perfectly. Got to about 450k before my eyes gave out and I blew up haha. Really messes with the eyes once it speeds up. I looked away from my monitor afterwards and everything was wavey.