Win or lose, I always see it as a way to learn something. However, I tend to learn more when I lose since success usually leaves some form of a bread trail. With that in mind,
What has everyone noticed about the games that got some of the highest ratings that you think led to them doing as well as they did?
What was your strategy for doing well in the game jam if you had one?
If your game didn't do as well as you had hoped, what do you think might have improved your chances of winning or what are some things you noticed in other's games that might have helped them win?
In my case had I focused a little more on music and sound effects I might have been able to get a higher ranking, but I did notice that a lot of people enjoyed the intro, cutscenes, and the video that's playing in the menu screen.
It might be very easy to guess that I like to break down and understand wins or losses to try and learn from them because, for me, that's part of the fun of any competition I get to be a part of. Anything that's learned from this is something I see as a huge win since that's knowledge that can be used for any of us to improve as game devs.