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Orbit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Functionality | #2 | 4.019 | 4.429 |
Player Experience | #3 | 3.500 | 3.857 |
Art Design | #6 | 3.760 | 4.143 |
Use of theme and constraint | #6 | 3.760 | 4.143 |
Sound Design | #8 | 3.500 | 3.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game
Orbit
Builds
Windows
Mac
Interface
Mouse
Keyboard
Team
Aleyna Baran, Conservatorium of Sydney, Audio Designer
Evelyn Greener, Macquarie University, Artist
Jayden Leader, Macquarie University, Developer
Mira Huhta, Macquarie University, Programmer
Theme
Asteroids attempt to re-enter Earth.
Constraint
Asteroid.
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Comments
This is a very polished game. The sound affects add soo much sensation of the rocks and moon colliding it feels so satisfying to do so. I love that the rocks collide with each other can also destroy each other. The particles when hit is a nice touch. Music adds a chill but also slow intense sense of mission to me protecting Earth.
My skills are not good enough so I never made it to the 3 skill upgrade. I did make it to the 2nd but I always die before I got the chance to use it. I did get so much better in using the flip skill though I am still confused which direction my left right input will move the moon. The direction are not instinctual when I flip it as it "also flips the left right". I know it is relative to the ship but when it is upside down my brain does not quickly work it out and I usually go the wrong way and my Earth takes damage.
Over all great job to the whole team you have scope very well and make a very polished game.
Awesome game! The gameplay was addictive and responsive. The flip button was a great addition and solved the problem of not being able to circle Earth fast enough. Power-ups were fun to use, though I wish there was some sort of indicator the they were locked until later rounds. Awesome art style that made the game feel cool and relaxing to play. UI was great too - very responsive! The score and health of the Earth were not inside their respective boxes though. The sound was amazing - complimented the gameplay and art style well with the chill lo-fi atmosphere. Great job! :D
Well made game, nearly though the powerups didnt work till I played again and reached the next wave and they changed color, probably could be clearer. Sometimes multiple asteroid were appraching to impact at same time and I didnt know how to deal with it, seemed unavoidable. Music and art were very nice. cool chill game :)
Fantastic game! Seems like some powerups weren't quite finished, but the base game is fun regardless! Art design and music are great and the core loop I can see being addicting. Good job :D
Thank you for the feedback! We're all really glad you enjoyed it. The powerups do work they just unlock at wave 2 and wave 3 respectively so it takes a little while to get to use them ;-;
Oooh, I see. Seems like a skill issue on my part haha