Pretty neat game, it has some refreshing personality in both the writing and visuals. The throw mechanic is also a welcome addition. I feel the presentation to the player could be clearer, as I was a bit baffled at the skills screen and am still not sure how relevant the stats actually were to gameplay. Additionally I couldn't get the experience consistently from the baby quests.
Play game
10minRPG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #6 | 2.558 | 3.000 |
Originality | #6 | 2.985 | 3.500 |
Overall | #6 | 2.985 | 3.500 |
Presentation | #8 | 2.132 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is an RPG where the hero showed up late, so you are out of time. You only have 10 minutes to defeat the dark lord.
Did your game use pre-existing art/music?
Everything was created by our team other than some sounds. The sounds we made include the music and sword/axe swipe. Other sound effects were from a copyright-free 8bit library.
Leave a comment
Log in with itch.io to leave a comment.