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A jam submission

NimView game page

Classic game of Nim with multiplayer support
Submitted by GrayDwarf (@tsfreaks) — 22 minutes, 6 seconds before the deadline
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Nim's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment / Gameplay#642.0412.500
Presentation (Audio & Visuals)#891.6332.000
Overall#901.7012.083
Creativity / Concept#971.4291.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Multiplayer Type

Local

Only requires one computer

Online
Local (LAN)

Requires more than one computer

Input Type

Mouse & Keyboard

Number of players supported

2 players only

Type of multiplayer game
turn-based

Message from the creator(s):
Goal was to create a turn-based framework so I chose a simple classic game to sit on top. I did buy some art for the player avatars.

How does your game fit the theme?
It actually doesn't. I spent a couple days working out some game designs that I ended up scrapping the day the jam started. A day later, I started working on the turn-based framework with Nim (having given up on the jam) but then a couple days in, I realized I might be able to squeeze it in. A couple days after that, I realized I forgot about the theme and couldn't work it in on time. :(

Original Art

No

Didn't create the vast majority of the art during the jam.

Original Audio

Yes (Music & SFX)

Created the vast majority of the music and sfx during the jam.

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Comments

Submitted(+1)

Nice lobby implementation, we should have done something similar in our game to ease connection.

Well... next time :)

Developer (3 edits)
  • To clarify some things (as the dev): 
    • Read the known issues on the game page before you start.
    • I created all the art except for the player avatars. Mainly the match. :)
    • I did not create the one sound in the game. See in-game About for more details.
    • Nim is a 2 player game but I provide a list of active public games.
    • You can run the game twice locally and connect to your own hosted session to experience the back and forth.
    • I posted a demo video on the game page so you don't have to install/run to experience it.