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jazz_game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #26 | 2.811 | 3.143 |
Music | #34 | 2.683 | 3.000 |
Overall | #42 | 2.556 | 2.857 |
Fun | #44 | 2.300 | 2.571 |
Innovation | #49 | 2.172 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please mention below any pre-made music or art assets you used.
Big Fish Audio - Soul Jazz
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Comments
Nice graphics! I included it in my Music Game Jam compilation video series, if you’d like to take a look :)
This game just feeeeels jazzzzy and fun! I like it! :D
thanks! Means a lot. Hope to expand on it just for players like you.
Nice idea! Character could maybe use a bit more friction though. Kept sliding off lol Love the visuals of the colored blocks though.
I had fun, But the character moves way too fast. But overall it was a great game. thanks for making it.
hey, thanks! I'll try making it a bit slower; It'd be fun to make something more developed from it...
Made it to the top, but it wasn't easy!
These blocks sure are slippery! I would maybe add a bit of angular and linear drag in the cube's physics to make the player feel more in control (although who's in control when JAZZ IS A-PLAYIN' :D)
Very good music taste in my opinion. It did fit the colors and the craziness of the environment without being too annoying.
Now I'm just a bit sad that I got all the way to the top and nothing happened (apart from my heart skipping a beat each jump). You could have turned this into a game in an instant, even if it's just one level. I hope you consider this for the next one!
Hope this helps, take care!
Thanks for playing! I revised it just for you!
**spoiler**
yes, I would've liked to have collectibles and a few other ideas. stay tuned...
OMG 382Mb! That sure is big, mate!
EDIT: What the falaffel? How can a game so simple be 382Mb? x'D
Jokes aside, I'm really intrigued about how in the earth did you make it so that the game weighs that much. :|c
Also, I fell down the stage, the cube disappeared and couldn't do anything more...
probably a bunch of unused assets
You should maybe check those next time. Just a suggestion.