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A jam submission

jazz_gameView game page

a sandbox demo for jazz-based 3d platformer
Submitted by teamultrarare — 15 hours, 38 minutes before the deadline
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jazz_game's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#262.8113.143
Music#342.6833.000
Overall#422.5562.857
Fun#442.3002.571
Innovation#492.1722.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please mention below any pre-made music or art assets you used.
Big Fish Audio - Soul Jazz

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Comments

Nice graphics! I included it in my Music Game Jam compilation video series, if you’d like to take a look :)

Submitted(+1)

This game just feeeeels jazzzzy and fun!  I like it! :D

Developer (1 edit) (+1)

thanks! Means a lot. Hope to expand on it just for players like you. 

Submitted

Nice idea! Character could maybe use a bit more friction though. Kept sliding off lol Love the visuals of the colored blocks though.

Submitted(+1)

I had fun, But the character moves way too fast. But overall it was a great game. thanks for making it.

Developer (1 edit)

hey, thanks! I'll try making it a bit slower; It'd be fun to make something more developed from it...

Submitted(+1)

Made it to the top, but it wasn't easy!

These blocks sure are slippery! I would maybe add a bit of angular and linear drag in the cube's physics to make the player feel more in control (although who's in control when JAZZ IS A-PLAYIN' :D)

Very good music taste in my opinion. It did fit the colors and the craziness of the environment without being too annoying.

Now I'm just a bit sad that I got all the way to the top and nothing happened (apart from my heart skipping a beat each jump). You could have turned this into a game in an instant, even if it's just one level. I hope you consider this for the next one!

Hope this helps, take care!

Developer (1 edit)

Thanks for playing! I revised it just for you!

**spoiler**

yes, I would've liked to have collectibles and a few other ideas. stay tuned...

Submitted (1 edit)

OMG 382Mb! That sure is big, mate!
EDIT: What the falaffel? How can a game so simple be 382Mb? x'D
Jokes aside, I'm really intrigued about how in the earth did you make it so that the game weighs that much. :|c
Also, I fell down the stage, the cube disappeared and couldn't do anything more...

Developer

probably a bunch of unused assets

Submitted

You should maybe check those next time. Just a suggestion.