Challenging game. I included it in my compilation video series of the Ludum dare 42 compilation video series, if you’d like to take a look :)
Play game
Scale Space Trip's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #15 | 3.538 | 3.538 |
Music | #16 | 3.538 | 3.538 |
Fun | #17 | 3.308 | 3.308 |
Innovation | #17 | 3.462 | 3.462 |
Visuals | #23 | 3.538 | 3.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/other assets you used.
All art and music was made during the jam.
How many members in your team?
List your team's social media / website links!
https://twitter.com/Rob_scikor
https://scikor.itch.io/
Anything you want to say to players before they play?
Use Arrows to move and jump n Z,X,C for power ups.
Comments
Great idea! And nice polish too! I find it quite challenging to play.
I did like this. I think starting in C# minor, which is literally the best key signature known to man, was kind of a curveball for those who are less good at music theory. I think it should definitely start in something like F major of C major, since they're pretty simple (white/black basically). Other than that, the checkpoints seemed consistent until the last powerup, I would have liked to start there, not all the way back! Also, I think you can skip powerups... I don't know if that effects the game!
Other than that, that was pretty solid! Great job!
Love the art and music. The platforming feels solid too, which is a real challenge. Found myself getting frustrated when platforms would disappear just because I stood in one place too long while getting my bearing, but overall well done.
Very nice! Feels very slick, the music is well-integrated into the game.
It feels like a nice progression, being introduced to the bass (hehe!) and then getting double jump, etc, it's great fun to play.
The game is polished; nice screen transitions, nothing jumps erratically, it all fits well together
The graphics are very nice, this is really good fun! Good job!
Ahhh, "bass" - something a bit fishy going on there! Love the idea of this one, brings together the music concept with some nice platform gameplay in an interesting, new way. Definitely one of my favourites in the jam so far!
The concept for this is phenomenal. I started it thinking it was just the notes as platforms, and when I hit the first disappearing platform thought it was just gonna be a frustrating trial and error game. When I realized you used the scale to determine the platform I fell in love with the idea. I really like the development of the music as you collect the power ups.
The bass power up seems to fade away a bit too fast, but that is just personal preference.
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