DevLog- Day 1
Before the jam, I did some brainstorming and decided I wanted to create some sort of restaurant-type game, think Sushi Go Round or Hot Dog Bush. So the original idea for the game was that you are the chef at some monster restaurant. You need to serve your customers' (vampires, ghosts, mummies, etc) their orders and make a certain amount of money by the end of the day so that you can move on to the next level/day.
With that idea, I figured I needed reduce my scope, since I only have 2 weeks to complete the game. So instead different types of monster customers, I'm picking one (ghosts), and instead of a lot of different recipes, I'm starting with two and if time allows I'll add more. I plan on working on graphics for the first 1-2 days, and then moving on to code the game using Unity for the remaining time.
What I did today:
- Finished ghost design (they are going to be the customers)
- Created the main menu screen
- Started the background for the game
What I plan to do tomorrow:
- Finish the game background
- Finish the food/miscellaneous graphics
- Eating sprites
Also might start coding tomorrow, depending on time and progress.
Font used: http://www.fontspace.com/m%C3%A5ns-greb%C3%A4ck/sultan-cafe-personal-use