Introduction:
Hey, I'm Arachnibot. Me and my partner gbindahouse (Greg Baxter) are working on a shmup based off of the Greek myth of Bellerophon flying Pegasus to Mount Olympus. It's all being done in GameMaker: Studio, and we're hoping to have bullet hell elements at certain points. The game will be at least one stage, maybe more if we end up having time.
Let me know if the images below are broken. I may not have inserted them properly
Day 1 Progress (7/9/16):
We've added a few enemies, and ported over some code from an earlier project of mine.
There are three types of enemies in this screenshot:
The Kopis will come onscreen, rotate towards the player, and charge them with immense speed.
The Phalanx is surrounded by a variety of orbiting shields. it isn't particularly dangerous without them though, and the shields self destruct without something to protect
The Turret is, well, a turret. It aims at the player and fires a small stream of bullets at them every so often.