"I think I should start the devlog now, I hope I'm not too late."
*Realises 5 days have passed*
'ಠ⌣ಠ
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Out of the Box
The Plot
Step in the shoes of a not-so-ordinary cardboard box while it tries to deal with its new founded power: its consciousness! Now you'll have to choose between fighting for the rights of the boxes or enjoying freedom away from the oppressing system.
(It's basically 'Read Only Memories' but with boxes because they don't need animation :D)
The Gameplay
It's a puzzle-platformer and you have to break free from a office/company/factory/administrative building full of guards and other boxes. You can mess around with lots of devices that are in there to aid your escape. Also, there's very little text-based dialogue.
The rest is secret~
The Plan
The game is being made by me and my friend (Guilherme) using Unity, Photoshop and FL Studio. Those are the features planned to be in the end of the jam:
- 5~10 Levels.
- Real life box mechanics!
- Real life box dilemmas!
- Maybe 2 alternate endings??
Right now, the game's mechanics are almost done and we are focusing now on the menus, game over screen, level design and music. And that's it! Thank you guys for hosting the jam it's being really fun!