My Dreams Suck is a 2D horizontal shoot-em-up in which I explore the contents of my dreams. I struggle with depression, anxiety, and repressed emotions. I started designing this just after suffering a concussion. I think it shows.
Progress: Day 1
After a day's work with plenty of breaks - due to the concussion I am still recovering from - I have a functional h-shmup engine up and running in GameMaker Studio 2 using hand-keyed data for the levels. Unfortunately I've hit the free trial's limit of 10 scripts - GameMaker's term for functions - and I am a bit bummed. I won't be able to buy a license until Thursday. That's OK though, there's more to work on in the meanwhile. Plus I can only put in long hours on the weekend.
Today I learned to trust myself to make pixel art. Sure it's not the best in the world. And the subject matter is very literal in some cases. But I am very pleased with what I've come up with on a first attempt. And the background is all parallaxy :)
This experience has already been very cathartic on an emotional level. I am excited to see where the journey takes me next!