Day 8. Night.
Asinus here,
I really cleaned up changing scenes and persisting data. I wanted to make sure everything works as much as possible without involving the levels. I also wanted to make the "chase" dream simpler for now. It won't have the procedural generation but I took inspiration from the N-Sane Trilogy:
That's the easiest difficulty so the wall isn't moving too fast but it will start closer and end up moving faster than you can.
Here's how transitioning between dream and reality works now:
I'll need to work on lighting to make sure everything is nice but that'll come later. All in all, not bad progress today. Tomorrow will be less but I hope to get more progress on "survival" dreams and "nightmares".
Less devlogs were updated today. I wonder if everyone is super busy making progress.
- Frowning Asinus