Premise
A Twine game. In the future, humanity has colonized the solar system. You're a doctor on a space station, say, 20-40 crew, including you, built to do upkeep and maintenance on a segment of a Matryoshka brain--a supercomputer the size of the solar system itself. (There are some very interesting papers about Dyson spheres/Matryoshka brains.)
You signed on for a three-year tour of duty out in the black, and you're two months from the end of it. Freedom is in sight. Just 60 more days of keeping the engineers from stealing the pain meds, treating plasma burns, and regrowing limbs after the latest raider attack.
You wake up one morning to find that you're the only one on board.
The captain, your nurse, the botanist, the guards who keep the station from being plundered, the engineers, the technicians who do the real work, everyone is gone. The station recognizes you as captain, now. All you have is yourself, your command override, a space station that you surely can't keep running by yourself, and--is the Matryoshka talking to you? It can't be.
DAYS 1-2
Oh god, is this even feasible in two weeks? I mean, it's basically a short story with some bells, whistles, and two endings. I can pull that off.
Yesterday I wrote out a big long flow chart of all the stuff I might include, including a lot of else-if-ing, because the original idea, while I was brainstorming, was to allow the reader/player to choose to be either one of the station's engineers or the station doctor. And then, once I'd barfed everything onto the paper, I started hacking away. Less narrative branching, the player locked into being the station doctor, etc.
Also, I decided I was going to use the SugarCube format, rather than Harlowe, just because there are more resources out there for it. So I found a stylesheet I liked, and a macro that will do what I want.
Today:
ME: Haha, I'm totes going to make a new flowchart, a much neater one this time
ALSO ME:
So this is what the game looks like. I've hashed out the three points where you get credit toward the good end/bad end, and tomorrow I will get down to the actual writing. (I have about a paragraph and a half in twine already, but that's it.)