(The goal of this Jam is to complete a game, but that may be overreaching for what I have in mind, even though the game I have in mind should be pretty short. So I'll plan for the first level at least, and see what else I can hit from there.)
(So. I've never made a devlog before. And my computer isn't the best, so I can't post a bunch of screenshots or anything (and I'm using stand-in graphics so nothing's particularly impressive at the moment), so here's the gist of what I'm doing:)
(- I'm going to make an Adventure/Puzzle Game using RPG Maker, utilizing a technique that CrackedRabbitGameplay mentioned in a video. Basically, instead of the Choice menu, which has six options max, you use the Select Item command and set the variables to run differently in each event. It's going to be a mess, but it's easier than learning Javascript in two weeks.)
(- I plan on using pixel art, which is a medium I'm relatively new to. It will certainly be interesting.)
(- I'll be using outside sources for music and SFX.)
(- I would really like to significantly shrink the final file size of this project, because my last one was ridiculous. I'm looking into TinyPNG as well as MVStripper and a SRDude Plugin that works to encode your work. Either way, it will be smaller.)
(As of today, I've evented a menu, and have part of the first puzzle evented out within said menu. All placeholder maps have been created. Honestly, the biggest thing that will hold me back is the art, because I don't have access to my home computer, which had Photoshop.)
(So, hopefully this won't be a bust.)