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(Day Three:)

(The first puzzle is finally coming into fruition! Considering that it's day three, it's about time. I'm actually kind of happy with the progress I've made so far, and hoping that the art part doesn't drag me down. I'll find that out tomorrow, as I'll finally have access to the computer with Photoshop again.)

(In addition to that, I squashed a few bugs and ran into a really stupid problem I caused. Basically, I'd put script calls in the plugin command box. God, I felt stupid. Luckily, I caught it pretty early, but I still had to go back and waste my time redoing a lot of work that could've been avoided if I'd just play tested it sooner. And then, I pretty much instantly forgot that lesson, because I forgot to bring up an item menu in pretty much all of the events requiring an item menu. So I had to go back and redo all of those as well. )

(Stupidity aside, I think I'm making good time. I'm trying to focus on the mechanics and actually getting the puzzles done as opposed to lore, because I'll spend too much time on it. When everything's set in place, I'll go back to it.)

(Tomorrow, I complete the first puzzle and fix the remnants of today's mistakes. If time permits, I'll start on art as well.)