The game:
just your typical RPG game but I do have an idea that I'm trying to implement that will make it differ from RPG games, soooooo lets get going
ROADMAP:
1: camera, player, adding a tileset, starting designing the first "level" CHECK game so far (click this if u wanna see I guess)
2: enemies, polishing the design of the first "level", and maybe start coding the combat system
3: add NPC's, a simple and cliche story, start the combat system if you haven't already started
4: polish the game and get it ready to submit
5: get ready for feedback (good or bad) and fix the bugs and implement cool features suggested by others
EDIT #1:
The plot: basically a demon has taken over the land, and slowly the Earth is dying so your quest is to go kill him. but it turns out the demon is Pride, the deadliest sin of all the sins. So you know you gotta travel across the land, fight his many minions and kill him (sorry this is as cliche as it gets ;))
EDIT #2:
I've decided to change a couple of things including the player sprite and tilesets cause tbh, corrupted land and all that is a bit cliche and I'm more of a nature person anyway.
EDIT #3: okay from now on I'll be posting replys to add to my devlog so here we go