Hi everyone! We are Snuti, a husband and wife team who are coming back to game dev after a 4 year break. We are excited to try something new and looking forward to being a part of this game jam!
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The working title of our game is “Mission Squeak”.
Concept
Mission squeak is a third person, dog stealth game, where you get to play as a Chihuahua, who has to infiltrate the Garden of Moritz (who is a Cairn Terrier), to take his pride and joy, the legendary Squeaky toy of all squeaky toys (with unlimited squeakiness).
Why this concept?
We’ve based the game on our two dogs, Moritz (Cairn terrier) and Winky (Chihuahua), where Moritz loves to play with squeaky toys and won’t let go of them, not even to share it with other dogs. We wanted to make a stealth like game with puzzle elements of it and using the theme of “Pride”, we wanted to make the goal to steal the most important thing to our dog, Moritz, which is a squeaky toy.
Plot/Gameplay
You are playing as a Chihuahua, who has been tasked with infiltrating the Garden of Moritz, to take his pride and joy, the legendary squeaky toy of all squeaky toys (with unlimited squeakiness).
Your task is to move around the garden, using cunning, tactful treats scattered around the map to distract and sneak your way past Moritz’s guard dogs. Be careful not to step on a twig otherwise Moritz’s guards will bark you away.
Can you get to the Legendary Squeaky toy of all Squeaky toys without getting caught by the guards?
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We are planning on focusing on low-poly 3D and level/puzzle design to make it interesting. It’s our first time making a puzzle/stealth game so will be exciting to try it out. We’ve had to take away a few ideas we had to make this concept simplistic and executable in the time frame. We can’t wait to get started. Good luck to everyone! :D