Okay...
So first things first... I have no experience in this kind of things so I hope I'll be able to keep up and meet the deadline...
So my game is going to be a sort of "short horror" kind of game mainly because making a scary story narrative is a lot easier for me.
It's going to be a 2d side-scroller with a bit of horror elements added in.
Here's my original plan:
Day 1:
Create a simple AND working GUI including the art of the game...I'll keep it simple because, sadly, I'm not an artist :(
Day 2:
Create the player character (and maybe a simple inventory system)
Day 3:
Create the level/map/play area and the other stuff like details
Day 4:
Combine the stuff I made in day 3 and 4 and add in the mechanics.
Day 5:
Wrap up and add in some finishing details as well as polish stuff and remove bugs.
Day 6:
Upload
[Update] Update Log 1:
Well I manage to get a rather decent menu working nothing too much on it though, currently working on the level design and the enemy ai of the game.
As for the player character... I, somehow manage to do it after I finished the first stuff so I guess, I sort of skipped day 2 of my plan... Oh well at least it works.
As for sounds I'm planning on making it kind of ambient with some subtle sound effects here and there.
[Update 07/19/20] Update Log 2:
As of this time I finished implementing the player into the main game.
Currently finishing up the environment and implementing the narrative.