Ok, so I've been pretty bad with keeping a devlog, but all the awesome logs here got me inspired to at least put something down :)
So, as soon as the Theme was announced my girlfriend and I started brainstorming. I wanted to do something relatively easy, as I am doing all the artwork and programming, and also, my goal is to actually finish this thing in time... Hopefully, this will be my first finished game/project since I started trying to learn game dev with any kind of seriousness.
SO....
The idea we came up with is a simple game where you play as a wizard. You are watching a map/representation of a battle going on. The battle rages independently of the player, with friendly units and enemy units fighting each other. As the field medic (magician) your job is to cast spells to heal your troops. The actual casting will take the form of a small mini-game. Think hacking in Bioshock and you should have a pretty good idea.
Depending on the quality/accuracy of your spell you might heal only your troops, only the enemy troops. You might heal your troops a little, and the enemy a lot. You might heal the enemy a little and your troops a lot. And so on :)
So far I have spent Waaaaaay too much time on the artwork, but the programming is also coming along.
I am starting to get a bit nervous about timing, but I am still sure we'll get it done!