I'm making a top down game where the player constantly accelerates making the game more difficult over time. However, there are power ups that may help you by slowing you down. To stick with the jam's theme, they are on a cycle which could mean they are useless or speed you up!
So far I have a map I am OK with, a player and power ups with a fully functioning cycle.
I think this sounds fun and I might do another devlog.