Hello MFGJ community,
Just submitted my first game Fold Wars to the Winter 2018 Jam.
I like real time strategy games and especially tower defense. I grew up playing Age of Empires, StarCraft. I always loved the war campaigns while balancing the resources. However I always felt that there is more that can be done in this kind of game, especially in terms of visualization of strategy. For long time I thought about making an RTS game of my own, but the task seemed daunting and too big for my skillset. Last year I came across some 2D RTS games like Infested Planet, Mini Metro and tower defense game like Defense Grid 2. This inspired me to think about my ideas again with a more manageable goal. Thus Fold Wars was conceived.
I've worked on Fold Wars for 2-3 months so far and only released a playable demo last week on itch. It has since been updated and now has 2 levels that you can play. I haven't yet reached the part of novel ways to visualize strategies, but that's coming. So far it's a basic shell for a traditional tower defense game, with some enjoyable gameplay.
I would love to hear about your thoughts if you play it. Also if you have any comments on generic RTS/tower-defense genre, do chime in.
Cheers!