i decided for the purpose of the game jam im gonna focus on only one character and make assets for one of the zones i had on the map. 8) (note to self: edit this first post later)
the godling and the ruin (working title) is kind of a prototypical, beginning version of a game i have in mind that i hope to one day make. i dont have any experience in game making, so i look forward to what i can come up with in the next 2 weeks!
synopsis
the godling starts with picking one of three classes (warrior, rouge and witch based) and then opens into an environment free to exploration, wandering and interacting, something like The Endless Forest (but way, way smaller) or Animal Crossing. The area is inhabited by spirits and creatures that react to you differently depending on the class that you play, and reveal bits and pieces of the lore and your larger identity as you speak or bring them things.
each class has their own 'key area' that has class-specific items for collection that need to be collected. Once all 3 classes are 'completed', a fourth class - the godling - is unlocked. this would be the technical main character, who was banished and disassembled and is looking to find her way back home.
i'll probably be jumping back into this concept as i work and editing and fixing details as i figure stuff out, since i'm not 100% set in stone on the general story.
gameplay // assets
i'm thinking of making this either third-person or more top-down where you control a character and move through an environment and find items and creatures to interact with. i imagine this as being 3D, low-poly modeled.
you pick a character class and get thrown into the environment where to complete that class you need to wander through and find a specific item or help/talk to specific characters. All 3 classes get different reactions from the creatures, which range from friendly to hostile and give information about the overall lore/history.
my goals for this basically include learning how to use unreal engine and using my knowledge of maya to learn how to make low-poly models. i doubt ill be able to make a version of this game with all 4 playable classes by the end of the game jam - but i do hope to
- have more of the story down
- have the 4 classes modeled/designed
- have at least one class playable by the end
ill be updating this post later with more info (since im probably forgetting a lot of info i decided upon lol) as i come up with it and some conceptual images!!