day 3 // to do
- finalize designs for all 3 classes
- final design for the Godling
- make a map, figure out the areas (starting field, 'marketplace/common' area, creature-specific areas)
- design creatures to go into those areas (main 3 - lizard creatures, snow leopard creatures, canine creatures (maybe??))
- what am i forgetting
- look up tutorials on low poly modeling/unreal engine