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Neo's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #6 | 2.600 | 2.600 |
N-Gage (how well does it emulate the N-Gage's vibe) | #6 | 3.200 | 3.200 |
Theme (best use of the optional theme) | #6 | 2.000 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What would you like to say to the people playing your game?
Plz have a Great Experiance
Link to your social:
www.youtube.com/@sadhnajoshi1529
Are you a robot? Did you use an AI-generative art for your project?
Nope, All by Hand
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Comments
I Fixed The Bug That Crashing Browser And Spawning Million Of Enemies
Thanks To
Redblox studios
For Mentioning it.
Damn, those were the longest 15 minutes of my life. The final boss needs some more work. It's just a regular enemy with bigger projectiles and there is no reward for beating it. Overall, I enjoyed it and can see the potential. I also like lasers, maybe in the future you could add a laser beam as a different projectile.
Thanks For The Feedback. Originally I Had Plan For Different Projectiles. But due To Time Constrains I Wasn't Able To Add This Feature
And I Will Take Laser beam idea into Consideration when Implementing These Features
I Am Going To Work On The Game After The Jam Also Because Of The Time Crunchy I Wasn't Able To implement All The Feature I Had In Mind I Will Greatly Consider Your Feedback And Implement It After The Jam Is Over.
Thanks For All The Feedback
I appreciate this game and it's custom soundtrack, but there is a mild case of not telling the player that the camera is moving, no auto clicker prevention (it also makes you invulnerable?), the "Move to a corner the whole time" to run away from enemies cheese, A lack of actual ending other than audio queue when you beat the boss, weird bug that makes a million enemies spawn when I die, crashing my browser, only 3 enemies counting the boss, and making me wait 15 minutes for a song to play?
This.
Game.
Is.
So.
Impressive for a first itch project! I have 30x the amount of criticism about my own first game, and that is a fifth the length of yours. I may not have enjoyed it that much, but in reality it's unfair to compare it to popular steam games that have experienced developers behind it. Yes, this review is negative, but I incentivize you to continue improving. I'm only giving my objective honesty because information like that would have helped me to improve a lot.
I Really Appreciate Your Feedback And Improve On It
First try, I lost around 12:15. second try, I lost around 11:30. Loved the sound effects of the game! I wish there was a little more feedback for when the player takes damage, but considering the time limit, this was great!!
Thanks For The Feedback. I Work On It
I Made Some Patch's
for More Detail Please visit The Games Website under the devlog click on Neo.
I give up. I made it to 11min . I feel like there's not enough room to move around.
The Camera moves with you and There is no boundaries So there is Plenty of Space to Move. It Feel like this because of there is no background to know the movement is happening I will Work on that and
Thank For The Feedback
oh that makes since. I also feel like it needs some full auto mode my finger got really tired at 11min. I do like the different enemy types.
I Am Going To Work On The Game After The Jam Also Because Of The Time Crunchy I Wasn't Able To implement All The Feature I Had In Mind I Will Greatly Consider Your Feedback And Implement It After The Jam Is Over.
Thanks For The Feedback