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A jam submission

BloodMoon Break-Out!View game page

Submitted by chrismason_01 — 11 minutes, 7 seconds before the deadline
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BloodMoon Break-Out!'s itch.io page

Results

CriteriaRankScore*Raw Score
Overall#23.8014.250
Theme (best use of the optional theme)#52.2362.500
N-Gage (how well does it emulate the N-Gage's vibe)#72.9073.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What would you like to say to the people playing your game?
Have fun!

Link to your social:
linktr.ee/chrismason_01

Are you a robot? Did you use an AI-generative art for your project?
We did not use AI.

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Comments

Submitted(+1)

I will say the movement is very fluid, and all of the art and assets you made were very good. I had a lot of fun just moving, it certainly feels like something you would get out of a bargain bin if they had PC games...

That's about where the positives stop, as the juxtaposition of the detailed unreal engine assets and the cartoony, unlit assets you made create a very weird feeling style, and can we talk about how random walls and floors become bright? It's even in your screenshots!
With the gameplay, I feel like more could have been done with it in terms of uniqueness and complexity, but you at least made the gameplay work without any odd rough patches. Well, other than the lava floors being hard to notice until you are too late to have jumped, the bullets being red physics objects, enemies being completely ignorable, the game just throwing you into a timed section right when you hit start, and a weird bug I got on death on my first attempt that put the word "Calling!" a trillion times on the left of my screen, causing the gun to no longer spawn until I restarted the game, but yeah other than that you guys certainly got the gameplay loop of "Memorize the map and then escape".

If my review seems passive-aggressive, or worse, negative, then I want you to know that I truly did enjoy my time playing the game, I only hold it to such critical standards because of how competent you seem as developers. If you guys were to put more passion and attention to detail to a work, I believe it could be the next indie hit! Your team shows great potential, just from the looks of this game alone.

Developer(+3)

Not passive aggressive at all! I appreciate the feedback here. I agree with the style juxtaposition comments especially,  that's something I wish I could have spent more time on. Ultimately, we had fun, and making something like this was a fun challenge for a couple of artists haha! Thanks for the review!

Submitted(+1)

Good game

Great Box Art

5 N-gage out of 5

Developer(+1)

Wow! Thank you so much!! :D

(+2)

Beat it on my third try! Definitely the cleanest submission in this contest, hope this takes home the gold 🏆 🥇 

Developer(+1)

Ahh dude, thanks for playing! Even if we don't win, it was still fun to participate! I'm excited to play the other entries!

Submitted (3 edits) (+3)

Lots of fun, satisfying movement and controls, but seems to be running at a way higher resolution than was in the specs,

Adore the mock N-Gage box art and general vibes!

Developer(+1)

Thanks for checking it out! Yeah if there's one thing i'd have done different, it's crunched everything so much more. We were just rushing to get things finished haha. I plan on checking the other entries later today! Super excited to play yours! And yeah Inu did a great job with the box art!

Submitted(+3)

took me three tries but I beat it. It's crazy that it was made in a week!

Developer(+2)

Thanks for playing!! :D We had a blast making it! Can't wait to try out your game!!