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Lake Madeleine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Experimentation | #4 | 3.333 | 3.333 |
Style | #5 | 3.833 | 3.833 |
Overall | #8 | 3.208 | 3.208 |
Immersion | #8 | 2.833 | 2.833 |
Storytelling | #11 | 2.833 | 2.833 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Fishing seems like a great time for introspection, the game captured that mood well, I think. The visual style was nice, too!
Thanks very much for your feedback, everyone!
@ncase: Completely hear you on the controls. It *was* left-click to cast and right-click to reel, but right-click in the web player makes the contextual menu pop up (even if I disable it in the player settings when I build in Unity). I played with using the scroll wheel as alternative but ran out of time before I could get it to feel right, so went with the keyboard as a scrappy solution.
Really liked the calm, meditative mood of this piece. I think the core idea is brilliant -- "fishing" for random fragments of memories that the player has to piece together into a story. The controls, however, were very confusing at first -- using mouse to cast the line, but keyboard to reel and reset? That said, nice start for an almost Zen-like game!
Nice mood and concept. This is an idea which could be taken further to good effect - I loved the way the 'story' was doled out in little snippets while the fishing itself was a nicely relaxing activity. It worked and I'd love to see it expanded.
Cool game. Kind of paints a picture of someone reminiscing about his life.
Interesting game. Nice job. I included it in part 1 of my Nar8 Jam compilation video series, if you’d like to check it out :) http://youtu.be/-Vf43eyLuSE