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A jam submission

Super Squad against All Evil: Boom-Boom-RumbleView game page

A bomb. Citizens in danger. Three heroes. No time to waste!
Submitted by amanaz, Creiwyn, Tanaka, kellenkyo, neilgriat — 2 hours, 59 minutes before the deadline
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Super Squad against All Evil: Boom-Boom-Rumble's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#83.1303.833
Overall#102.9943.667
Concept#103.1303.833
Enjoyment#103.1303.833
Graphics#103.4024.167
Story#112.7223.333
Theme#132.4493.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any optional theme? If so which one?
1, Flower Language

What game engine did you use?
Visual Novel Maker

Something you wanna say? ٩(^▽^)۶
Thank you for the opportunity and I hope you all enjoy the game!

Discord username (if you wannu)
Tiny_Troublemaker#2207

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Comments

Deleted 1 year ago
Developer

Thank you :D

Submitted(+2)

This one was really neat and I loved the idea of controlling a whole team instead of just one character. It went by in a flash though and I can't help but wish it had been a bit longer. Well done!

Developer

We're glad you had a small but delightful blast!

We have serious intentions on revisiting and improving this game later on. Thank you so much for playing!

Submitted(+2)

Really liked it! I expected a 'keep talking and nobody explodes' type game, but this is a sort of vn/puzzle fusion that I think could be really expanded on. I wish the build were a bit more stable, but I understand how long getting backgrounds and stuff for your game can take. I also really like the idea of talking to innocent-passerby-seeming people in code, and I think that idea in particular can be expanded on. Great work!

Developer

Hi! Thank you for your feedback!
We were discussing about expanding this story a little further, and maybe making it a series? Ohohoho >:D
And indeed, the timing was complicated for us somehow, but we are figuring things out and we'll make improvements as soon as it's possible.

Again, we really appreciate you playing the game :D

Submitted(+2)

I don’t think i understood what i am supposed to do with at the hangar, because each time there is part of the first scene in the corner blocking the boss’ instructions. But at the end i was able to defuse the bomb.

The graphics are really, really good, and the choice of music is also well done. And it was a kind of game that i was not expecting here, but works very well the the theme and tone of the jam.

Nice, nice.

Developer

Thank you so much for your feedback!
Some people warned us about this bug and we'll fix it as soon as the Jam is over, then thing will become clearer.
I hope you had a blast ;)
Thank you for playing!

Submitted(+2)

An interesting way to approach the concept! It took me a hot minute to understand what was going on in that first area, but then it came together for the conclusion!
I especially enjoyed the art and the writing was clear and concise :)

Good job!

Developer

Thank you so much for the feedback :D

Submitted(+2)

A good ol' bomb defusing game! Striking art and UI, with very good choice of music/audio. :) I liked the "puzzle" aspect, and the fact that there are 2 different methods of disarming the bomb, so the player gets a bit of choice.  

I think I encountered a glitch on a couple of screens - when you first reach the hangar and also if you let the bomb explode - an image of a different scene covers part of the screen. But that was the only issue I had!

Nicely done overall. :)

Developer(+1)

Thank you very much for playing the game and reporting the bug!

We're just waiting for an opportunity to fix them and make this game an even bigger blast (LOL xD