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Rush To Pack's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence To Theme | #80 | 3.857 | 3.857 |
Originality | #144 | 3.143 | 3.143 |
Style | #164 | 3.000 | 3.000 |
Game Design | #166 | 2.714 | 2.714 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Welp, i like the game concept, kinda like the game graphics, and love the game music!!! Great work!!
thanks very much
no problem!
Nice game, it fitted the theme well
it would be nice if you could pick up the closes and if there was an in-game tutorial
especialy about the ball
keep on making games <3
thanks for the feedback
I have a question, how can i get to the pants??
i forgot to add the box collider to them so you can't pick them up, once the rating is over I will release update to fix it
if you don't know where they are they are right when you go upstairs
I know where they are (:
This dog is strong
lmao
i cant pass the dog
you have to feed the dog and the food is in the kitchen (right of where you spawn)
the graphics are ok, but the player looks like it is a bad remake of roblox. (:
you don't say, with the pixel art I didn't know about point(no filter) so that wont have done it any favours
maybe a bit better logo for the game will cause more interest. I will be appreciated if you play my game and rate
will do
the game is actually pretty damn good, especially for a first time jam. The art style is extremely rough, though its in a way that seems congruent, and fits the overall bizarre style of the game. My only gripes would be 1. I cant collect the clothes, and 2. The ball solution was too obscure (maybe you should mention that E is an action button of sorts, or have the ball pop up in the corner to tell the player that they have it?)
Its overall a great start. I'd recommend improving how mechanics are shown to the player, and maybe adding more varied challenges along the way (maybe add more things that deplete health to challenge the player's skill at the movement mechanics, or have more obstacles that require other objects to traverse similar to the dog).
thanks a lot for the feedback it's really encouraging, I forgot to add the collider to the clothes so sorry about that and thanks for the tips about the ball, i will continue to update it hopefully it will be clearer in future updates
Never gonna make my flight
your game is much better than mine
I really love the music , dont know why but, it fits the "AAAAAH NEED TO RUSH OMG" impression you game gives.
So my return is : you made me feel like i have to hurry to do stuff. Even if i can't beat the game (ahem, can't take the thing behind the dogo), i think you made your point here, and that is the most important part.
Is there anything i can do more after getting the stuff in the kitchen and bathroom?
i probably should have made it more clear, to get to the car and escape you have to feed the dog and the food is in the kitchen (right of where you spawn) , thanks for the feedback though. There isn't much you can do but when you get to the car left of the living room there are some game outcomes.
Oooook i thaught i was supposed to jump over it but the collision box was too small ^^ i test it again
Got it! I would have graphically shown that you can't jump over this dog (wall/...) and put an indication on how to feed the dog (q or a, i am in azert). Why not space bar? i know it is for jummping but meh... whould do the job!
i will add it to the description, I guess it's part of the challenge XD