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Twine's word count

A topic by γεcrimson created Jun 27, 2023 Views: 165 Replies: 7
Viewing posts 1 to 3
Submitted

Asking for clarity's sake: do words like 'is', 'to' when used in Harlowe macros' syntax count towards the word limit, just like they do towards Twine's game statistic word count?

HostSubmitted

Anything that is code related doesn't count.

So anything in ( ) <- won't for us, but might appear in the Twine stats :L

I would recommend getting all the story text in a side file and use a separate word counter for that :)

Submitted

Thank you! Yeah, Twine said I had 540 words already, but when I pasted all the story text into Notepad++ it said I have only 197.

Pretty stressful!

HostSubmitted

Code heavy entry... Good luck!

Submitted

...very janky entry :P

Submitted

I am having the same problem with Chapbook format. Twine is counting all the modifiers which is inflating the word count quite a lot over what I think the true story word count is. 

How will neoTwinyJam verify word counts to check if entry is valid? Or is it done on community trust?

HostSubmitted

Sorry didn't see your answer before now.

We trust the community follows the rule and we play the entry before gauging whether checking is necessary or not (500 words can feel a lot nor very little depending on how it's used) ;)

Submitted

I made a spreadsheet and hand counted! Got a little bit anxious!