Hi,
For this game jam (my first game jam btw), I'm going to work with a custom engine made in C# using FNA (the engine will be made during the jam). I just have one question: is the Mac build really required? I know it's possible to port a MonoGame/FNA game to macOS, but when I did it, it wouldn't work. Linux builds works though.
I've heard web builds were a thing, but I haven't looked into how it works/how to get one working.
(Note: I'm still very new to game development. I should have started with an engine, but decided to do everything on my own to challenge myself)