Want to make a NES game in C for the Jam/Compo, but don't know where to start? Maybe I can help!
To celebrate the launch of the 2022 nesdevcompo, "Witch n' Wiz - Compo Prototype" is now open source!
https://github.com/mhughson/mbh-A53-witchnwiz
I'm hoping this can be a starting point for others who want to make an entry using C (no assembly req.)! Free to use in commercial projects!
I haven't really tested this with anyone, so if you run into any problems, let me know and I'd be happy to help you through them.
Note: This is not the full version of Witch n' Wiz, but instead the 32 level prototype that won 2nd place in last year's competition.