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Castle of the first's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #149 | 2.268 | 3.000 |
Visuals & Art Style | #162 | 2.551 | 3.375 |
Fun | #172 | 2.268 | 3.000 |
Overall | #182 | 2.211 | 2.925 |
Theme | #203 | 1.984 | 2.625 |
Creativity and Innovation | #226 | 1.984 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
No.
most code i could just scrap from my folder of useful scripts like UniversalHP for all enemies and player.
all the assets were made on the spot, taken from the assetstore.
(the player sprite was from neuro RPG sprite pack)
so no AI.
How does your game fit/incorporate the theme of the game jam?
Scenery and the improvised "lore"
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Comments
Has anyone yet noticed the extra gravestones that appear when you die?
Fun game but sad that there's no end.
Maybe add more sound and visual effects.
noted
Game is fun and I like the look of the ghosts
The game's art is so beautiful; it looks incredibly kawaii!
Nice game. I enjoyed it. Was fun to play.
I just wished you could right click to shoot the banana rums instead of beeing random due to friendly fire.
Anyways, Thanks for making it.
yeah i also wanted to do that but didnt have time to decide
I will say, a twinstick shooter where your own bullets can randomly hurt you is pretty creative. The theming is on point. Nothing is more of a remnant of the past than a ghost.