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Treasures of The Sands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #116 | 2.579 | 2.909 |
Theme | #161 | 2.417 | 2.727 |
Overall | #180 | 2.224 | 2.509 |
Fun | #199 | 2.015 | 2.273 |
Visuals & Art Style | #209 | 2.176 | 2.455 |
Creativity and Innovation | #234 | 1.934 | 2.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Does your game contain AI-generated content?
A few parts of code has gotten help and bugfixes from AI. Also, the boss music is made by Suno AI.
How does your game fit/incorporate the theme of the game jam?
this game was made with remnants of the past in mind
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Comments
To anyone playing the game and potentially getting stuck somewhere:
First off, sorry for the lack of intuitive design, we kinda ran out of time.
Second: When you break the wall and get the boots, you get a wall run, this is essentially just some code that makes you not fall downwards if you're close to a wall, and can therefore feel a little buggy to use, especially in the staircase, as the side of the staircase is also considered a wall.
For the second room, if you don't notice it, the exit is on a platform above the entrance.
Lastly, sorry for the boss difficulty. I was trying to add Neuro integration, and therefore didn't make an unique AI for it, and I ran out of time so I just used the Spider's AI instead. To make up for the lackluster AI I increased the Boss health to about 25, which was a bit much.
Anyway, please feel free to rate how well we did for our first game, and give some feedback :)
Thanks for reading, and I hope I cleared up some things.
- Blank
Was having fun exploring the pyramid till i got stuck on the jumping staircase obstacle with a spider. On the upside, I made a spider friend.
![](https://img.itch.zone/aW1nLzE5MTk3NjU2LnBuZw==/original/q8mEZ3.png)
Great to know that you had fun for those few minutes at least. We should have made some kind of quick tutorial, even just text to explain abilities that you can get. The pickaxe you get at the beginning lets you break some walls - here the wall is where the statues point. There you will get the wallrunning ability to get to the next stage.