To anyone playing the game and potentially getting stuck somewhere:
First off, sorry for the lack of intuitive design, we kinda ran out of time.
Second: When you break the wall and get the boots, you get a wall run, this is essentially just some code that makes you not fall downwards if you're close to a wall, and can therefore feel a little buggy to use, especially in the staircase, as the side of the staircase is also considered a wall.
For the second room, if you don't notice it, the exit is on a platform above the entrance.
Lastly, sorry for the boss difficulty. I was trying to add Neuro integration, and therefore didn't make an unique AI for it, and I ran out of time so I just used the Spider's AI instead. To make up for the lackluster AI I increased the Boss health to about 25, which was a bit much.
Anyway, please feel free to rate how well we did for our first game, and give some feedback :)
Thanks for reading, and I hope I cleared up some things.
- Blank
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