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A jam submission

Pray for Motivation (Prototype)View game page

Procrastinate now, there's always tomorrow
Submitted by TheBlitzzz, Specturnal, xiawi — 5 minutes, 38 seconds before the deadline
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Pray for Motivation (Prototype)'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity & Originality#43.5084.000
Positivity#62.8073.200
Visuals#72.9823.400
Overall#92.7013.080
Game's polishing#102.4562.800
Gameplay#111.7542.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Where are you from? (Country)
Malaysia

Do you plan to release the game on any other platform? (mobile,Steam,Switch...)
Maybe, we haven't decide

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Comments

Submitted

The tutorial and the game was soo soo confusing, its way to complicated. I don't know how did you make a this complex game in 2 weeks, but you should consider that as the developper, of course you understand very ascept of your game, but its hard to learn complicate mechanics as a new player, when you except a simple, sort game, because thats the jams about. If a player get confuse, the chance to quit will rise fast. 

The camera movement is awsome, and the graphics is nice too, i think this is one of the most quality games, at this jam, you just have to learn more about design.

Developer

Yea i admit that i didn't have a clear direction for the game... Thanks for the advice!

Submitted

I am not going to lie, I was a tad confused about how to play the game, but I slowly got the hang of it over time. Still, I am kinda confused by my overall objective to win. I liked the graphics and music and also thought that it was based around positivity (I think?). Overall, a pretty decent game with a creative method of delivering the wholesome message!

Developer

Thanks for the feedback! The objective is just to get as much happiness points as possible by helping people complete tasks

Submitted

No lo entiendo la verdad x)

Submitted

The idea is interesting and the graphics are nice! However, I found the controls a bit difficult. Flat earth confirmed!

Developer

The moon landings are fake too XD. In what ways are the controls difficult,  are they too sensitive?

Submitted

No, I meant what are the actions I have to do and with which keys to do them to score, it was a bit difficult for me to understand them.

Submitted

This is a really cool idea. Maybe it would have helped if you had a practice level for dumb players (like me) where you only have one house, one person, one cow or something. I found it difficult to get the hang of it, I talked to a few people, ran out of motivation points and got stuck multiple times.  
I like how much work you must have put into the dialogue, from "should I renovate the house" to "does that mean milk is infinitely priced?" :D

Developer

Thanks for the positive feedback! We'll consider revamping the tutorials :)  And thanks for liking the dialogues, we originally wanted to add more but didn't have the time. Also did you get the cows to pray? XD

Submitted

Ah, now, didn't get as far as having the cows do anything :D might have to give that another try.